| Время | Игрок | Кому | Сообщение |
| 72 с |
Pscythe |
Всем |
so there's 3 original
heroes which the guy
put in because he had
already made most of
them for other
reasons I think |
| 83 с |
Verdant |
Всем |
interesting |
| 94 с |
Verdant |
Союзникам |
how do you turn off
smartcast? |
| 103 с |
Verdant |
Всем |
how do you turn off
smartcast? |
| 106 с |
Pscythe |
Всем |
the problem is like
75% of their
implementation needs
to be redone becaues
the design is bad |
| 118 с |
Pscythe |
Всем |
what's smartcast |
| 134 с |
Verdant |
Союзникам |
I want to have to
click to trigger the
ability |
| 142 с |
Verdant |
Всем |
I want to have to
click to trigger each
ability |
| 152 с |
Pscythe |
Всем |
that's quick cast |
| 159 с |
Verdant |
Всем |
yeah how do I turn
that off |
| 167 с |
Pscythe |
Всем |
that doesn't work
properly in SC2, so
there's no setting
for it |
| 174 с |
Pscythe |
Всем |
this is fake quick
cast |
| 188 с |
Verdant |
Всем |
there's no option to
turn it off so I can
actually aim
abilities? O.o |
| 204 с |
Pscythe |
Всем |
it's set to "on
release" quick cast,
so the ability fires
when you release not
when you press |
| 208 с |
Pscythe |
Всем |
you can aim by
pressing and holding |
| 224 с |
Verdant |
Всем |
oof that's rough |
| 234 с |
Verdant |
Всем |
very strange design
choice |
| 251 с |
Pscythe |
Всем |
well it had to be set
to something |
| 264 с |
Verdant |
Всем |
should have left it
alone like it is
default in every moba
o.o |
| 269 с |
Pscythe |
Всем |
and it cannot be done
per ability, all
abilities must have
the same setting |
| 278 с |
Pscythe |
Всем |
so on-release makes
sense in my opinion |
| 290 с |
Verdant |
Всем |
Never played a moba
that forced this,
it's odd |
| 296 с |
Verdant |
Всем |
this had to actually
be changed to be this
way |
| 309 с |
Pscythe |
Всем |
it's not a great new
player experience,
but experienced
players probably
perfer it this way |
| 314 с |
Pscythe |
Всем |
and we're not getting
new players |
| 318 с |
Verdant |
Всем |
I've never met one |
| 330 с |
Verdant |
Всем |
that prefers having
to hold a button to
aim a skill |
| 350 с |
Pscythe |
Всем |
well the thing is we
know the ranges of
abilities by heart |
| 360 с |
Verdant |
Всем |
it's not about
knowing anything,
it's clunky |
| 375 с |
Verdant |
Всем |
this hurts veterans
more than new players
because right
clicking forces you
to recast |
| 390 с |
Pscythe |
Всем |
I don't agree, it's a
lot faster than
having to click twice |
| 400 с |
Verdant |
Всем |
have you ever played
hots o.O |
| 405 с |
Verdant |
Всем |
you don't have to
click anything |
| 415 с |
Verdant |
Всем |
if I want to q, it's
just q -> click |
| 421 с |
Pscythe |
Всем |
ok, 1 click |
| 431 с |
Pscythe |
Всем |
I'd much rather press
Q than press Q ->
click |
| 438 с |
Verdant |
Всем |
this is q, hold, and
if I want to move
it's release, q,
hold, release |
| 441 с |
Verdant |
Всем |
every time I move |
| 458 с |
Verdant |
Всем |
very odd |
| 462 с |
Pscythe |
Всем |
yeah moving can be
awkward, but none of
the settings are
ideal |
| 474 с |
Verdant |
Всем |
yeah but like, this
had to be set up this
way |
| 480 с |
Pscythe |
Всем |
slow cast is really
slow and sucks for
veterans, full quick
cast doesn't let you
aim at all |
| 480 с |
Verdant |
Всем |
this isn't how
abilities work in
starcraft |
| 488 с |
Pscythe |
Всем |
yeah |
| 492 с |
Pscythe |
Всем |
it was |
| 496 с |
Pscythe |
Всем |
I think it's fine |
| 500 с |
Verdant |
Всем |
very odd design
choice |
| 507 с |
Verdant |
Всем |
this alone would
break the project for
most players |
| 530 с |
Pscythe |
Всем |
I don't agree, I
think the players
we're likely to get
will be mostly fine
with it |
| 539 с |
Pscythe |
Всем |
the average hots
player is never ever
going to look at this |
| 539 с |
Verdant |
Всем |
I don't know a single
moba player that
plays with this on
haha |
| 548 с |
Verdant |
Всем |
the average hots
player doesn't have
quick cast on |
| 557 с |
Pscythe |
Всем |
yes, but they will
never play this game |
| 563 с |
Pscythe |
Всем |
so we don't design
around them |
| 568 с |
Verdant |
Всем |
that doesn't mean we
should make the game
deliberately obtuse |
| 572 с |
Verdant |
Всем |
this is designed
around no one lol |
| 595 с |
Verdant |
Всем |
if we're going to
have this it should
at least be an
option, and shouldn't
be default |
| 610 с |
Verdant |
Всем |
this is trigger input
delay though, not
latency |
| 613 с |
Verdant |
Всем |
movement is fine,
chat is fine |
| 617 с |
Pscythe |
Всем |
yeah |
| 634 с |
Verdant |
Всем |
presumably from
loading assets at
runtime |
| 648 с |
Verdant |
Всем |
there's something
taking a sec to run
though, if you hit
space you'll see it |
| 655 с |
Verdant |
Всем |
camera moves
instantly but aura
doesn't show up p |
| 709 с |
Verdant |
Всем |
this is a very solid
starting point
though, very well
made |
| 713 с |
Pscythe |
Всем |
yea |
| 733 с |
Pscythe |
Всем |
zero keeps talking
about "freezes," I
haven't seen that yet |
| 741 с |
Pscythe |
Всем |
just lots of input
lat |
| 744 с |
Pscythe |
Всем |
lag |
| 744 с |
Verdant |
Всем |
I get hitching when
it loads assets for
the first time |
| 751 с |
Verdant |
Всем |
you're from EU right?
|
| 760 с |
Pscythe |
Всем |
no, NA, but I play on
both reginos |
| 761 с |
Verdant |
Всем |
That's probably why
you're getting input
delay on NA |
| 765 с |
Verdant |
Всем |
oh |
| 774 с |
Verdant |
Всем |
do you have any delay
on changing
directions? |
| 799 с |
Pscythe |
Всем |
a little bit but it
might just be normal
ping |
| 810 с |
Verdant |
Всем |
yeah it all feels
normal to me |
| 812 с |
Pscythe |
Всем |
with less players
it's not nearly as
bad |
| 818 с |
Pscythe |
Всем |
in a 5v5 it was
pretty bad |
| 820 с |
Verdant |
Всем |
yeah it's something
being introduced with
triggers |
| 848 с |
Verdant |
Всем |
this is pretty good
though |
| 867 с |
Verdant |
Всем |
yeah it's lagging the
first time it loads
assets, reading them
off the disc |
| 875 с |
Pscythe |
Всем |
I see |
| 878 с |
Verdant |
Всем |
I bet if you kill me
again I won't have
that delay |
| 910 с |
Verdant |
Всем |
yeah near instant |
| 928 с |
Verdant |
Всем |
this is going to play
hell with low end
computers but there
may not be much we
can do about it |
| 995 с |
Verdant |
Всем |
this is pretty
impressive for one
guy to set up |
| 1000 с |
Pscythe |
Всем |
yea |
| 1023 с |
Pscythe |
Всем |
only issue is he's
pretty bad at game
design |
| 1042 с |
Verdant |
Всем |
what makes you say
that |
| 1045 с |
Pscythe |
Всем |
uh |
| 1065 с |
Pscythe |
Всем |
everything original
he's added pretty
much? |
| 1079 с |
Verdant |
Всем |
this thing I'm
playing seems fairly
standard |
| 1125 с |
Pscythe |
Всем |
Selendis' kit has
Artanis' core
gameplay loop except
way more polarizing,
and her abilities
lack any kind of
cohesion |
| 1136 с |
Pscythe |
Всем |
her balance is a
complete mess, her
75% hp trait is awful |
| 1144 с |
Verdant |
Всем |
artanis's core
gameplay loop is
swapping though |
| 1153 с |
Pscythe |
Всем |
well that's one of
his things |
| 1162 с |
Verdant |
Всем |
that's like, the main
thing people take him
for |
| 1165 с |
Pscythe |
Всем |
his core gameplay
loop is "I run at you
and AA, and get
shields from it" |
| 1169 с |
Verdant |
Всем |
that and the shield,
and maybe on hit on
certain maps |
| 1194 с |
Pscythe |
Всем |
the kit of the hero
I'm playing is a
massively bloated
mess |
| 1210 с |
Verdant |
Союзникам |
I mean, there's not a
balanced or well
designed moba out
there |
| 1213 с |
Verdant |
Союзникам |
hots is no exception |
| 1217 с |
Pscythe |
Всем |
he reworked
Malfurion's kit
entirely, but it
makes way less sense,
is riddled with
design flaws, and is
completely
overpowered |
| 1251 с |
Pscythe |
Всем |
he's not good at game
desing |
| 1260 с |
Verdant |
Всем |
balance is like the
last thing you do
anyway |
| 1264 с |
Verdant |
Всем |
we're a long way from
that |
| 1287 с |
Verdant |
Всем |
let's remake, so I
can look at another
hero |